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	<title>Comments on: New Grand Theft Auto cuts down our subways</title>
	<atom:link href="http://secondavenuesagas.com/2008/03/28/appreciating-the-subways-through-grand-theft-auto/feed/" rel="self" type="application/rss+xml" />
	<link>http://secondavenuesagas.com/2008/03/28/appreciating-the-subways-through-grand-theft-auto/</link>
	<description>A New York City Subway Blog</description>
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		<title>By: Scott Mercer</title>
		<link>http://secondavenuesagas.com/2008/03/28/appreciating-the-subways-through-grand-theft-auto/#comment-60692</link>
		<dc:creator>Scott Mercer</dc:creator>
		<pubDate>Wed, 06 May 2009 23:46:52 +0000</pubDate>
		<guid isPermaLink="false">http://secondavenuesagas.com/2008/03/28/appreciating-the-subways-through-grand-theft-auto/#comment-60692</guid>
		<description>Who rides the Los Angeles subway?

140,000 riders a day, guys.  Right now, it&#039;s fifth highest mass transit rail ridership in the USA, behind New York, Chicago, Washington and San Fran/Bay Area.

And if we keep building lines, we should be moving up to #3.  If you include the other three lines (&quot;light rail&quot;) then you get well over 300,000 riders per day.  By 2015, we should have 92 miles of track and 400,000 daily boardings on rail.  That will put us at #4, or possibly #3.

Add in the commuter rail and you get 400 more miles of track and about 40,000 additional riders in Southern California in a five county area.</description>
		<content:encoded><![CDATA[<p>Who rides the Los Angeles subway?</p>
<p>140,000 riders a day, guys.  Right now, it&#8217;s fifth highest mass transit rail ridership in the USA, behind New York, Chicago, Washington and San Fran/Bay Area.</p>
<p>And if we keep building lines, we should be moving up to #3.  If you include the other three lines (&#8220;light rail&#8221;) then you get well over 300,000 riders per day.  By 2015, we should have 92 miles of track and 400,000 daily boardings on rail.  That will put us at #4, or possibly #3.</p>
<p>Add in the commuter rail and you get 400 more miles of track and about 40,000 additional riders in Southern California in a five county area.</p>
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		<title>By: Anthony</title>
		<link>http://secondavenuesagas.com/2008/03/28/appreciating-the-subways-through-grand-theft-auto/#comment-58100</link>
		<dc:creator>Anthony</dc:creator>
		<pubDate>Fri, 02 Jan 2009 01:48:29 +0000</pubDate>
		<guid isPermaLink="false">http://secondavenuesagas.com/2008/03/28/appreciating-the-subways-through-grand-theft-auto/#comment-58100</guid>
		<description>The reason the subway is smaller in the game is because liberty city is much smaller than the real new york.  If you notice the streets are also on this map and the length from central park from north to south is 7 blocks :p</description>
		<content:encoded><![CDATA[<p>The reason the subway is smaller in the game is because liberty city is much smaller than the real new york.  If you notice the streets are also on this map and the length from central park from north to south is 7 blocks :p</p>
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		<title>By: E.T. Universe</title>
		<link>http://secondavenuesagas.com/2008/03/28/appreciating-the-subways-through-grand-theft-auto/#comment-57911</link>
		<dc:creator>E.T. Universe</dc:creator>
		<pubDate>Mon, 22 Dec 2008 19:57:01 +0000</pubDate>
		<guid isPermaLink="false">http://secondavenuesagas.com/2008/03/28/appreciating-the-subways-through-grand-theft-auto/#comment-57911</guid>
		<description>A certain waste of time. It won&#039;t stick.</description>
		<content:encoded><![CDATA[<p>A certain waste of time. It won&#8217;t stick.</p>
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		<title>By: The Secret Conductor</title>
		<link>http://secondavenuesagas.com/2008/03/28/appreciating-the-subways-through-grand-theft-auto/#comment-31506</link>
		<dc:creator>The Secret Conductor</dc:creator>
		<pubDate>Sat, 29 Mar 2008 07:19:36 +0000</pubDate>
		<guid isPermaLink="false">http://secondavenuesagas.com/2008/03/28/appreciating-the-subways-through-grand-theft-auto/#comment-31506</guid>
		<description>This looks like some cracked up version of the london loop mixed up with nyc subways. It does have the second (or first, can&#039;t tell) ave subway. As for what the rest represents, I haven&#039;t a clue.</description>
		<content:encoded><![CDATA[<p>This looks like some cracked up version of the london loop mixed up with nyc subways. It does have the second (or first, can&#8217;t tell) ave subway. As for what the rest represents, I haven&#8217;t a clue.</p>
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		<title>By: Roosevelt Island 360 (Eric)</title>
		<link>http://secondavenuesagas.com/2008/03/28/appreciating-the-subways-through-grand-theft-auto/#comment-31480</link>
		<dc:creator>Roosevelt Island 360 (Eric)</dc:creator>
		<pubDate>Sat, 29 Mar 2008 01:32:23 +0000</pubDate>
		<guid isPermaLink="false">http://secondavenuesagas.com/2008/03/28/appreciating-the-subways-through-grand-theft-auto/#comment-31480</guid>
		<description>It appears that the subway system in Liberty City is pre-1989 as it looks like the subway passes under Colony Island (nee Roosevelt Island) but has no stops on the Island.  So unsurprisingly my island gets no respect in the world of GTA IV.

http://rooseveltisland360.blogspot.com/2008/03/in-liberty-city-video-game-is-roosevelt.html

The folks over at Subchat are having fun with this map as well.

http://www.subchat.com/read.asp?Id=591133</description>
		<content:encoded><![CDATA[<p>It appears that the subway system in Liberty City is pre-1989 as it looks like the subway passes under Colony Island (nee Roosevelt Island) but has no stops on the Island.  So unsurprisingly my island gets no respect in the world of GTA IV.</p>
<p><a href="http://rooseveltisland360.blogspot.com/2008/03/in-liberty-city-video-game-is-roosevelt.html" rel="nofollow">http://rooseveltisland360.blog.....evelt.html</a></p>
<p>The folks over at Subchat are having fun with this map as well.</p>
<p><a href="http://www.subchat.com/read.asp?Id=591133" rel="nofollow">http://www.subchat.com/read.asp?Id=591133</a></p>
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		<title>By: R2</title>
		<link>http://secondavenuesagas.com/2008/03/28/appreciating-the-subways-through-grand-theft-auto/#comment-31454</link>
		<dc:creator>R2</dc:creator>
		<pubDate>Fri, 28 Mar 2008 19:11:32 +0000</pubDate>
		<guid isPermaLink="false">http://secondavenuesagas.com/2008/03/28/appreciating-the-subways-through-grand-theft-auto/#comment-31454</guid>
		<description>If this subway system actually existed, it would fall far short of New York&#039;s needs.

On the plus side, there IS a 2nd Ave subway in this fictional depiction.  Let&#039;s hope it doesn&#039;t STAY fictional</description>
		<content:encoded><![CDATA[<p>If this subway system actually existed, it would fall far short of New York&#8217;s needs.</p>
<p>On the plus side, there IS a 2nd Ave subway in this fictional depiction.  Let&#8217;s hope it doesn&#8217;t STAY fictional</p>
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		<title>By: Matt</title>
		<link>http://secondavenuesagas.com/2008/03/28/appreciating-the-subways-through-grand-theft-auto/#comment-31446</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Fri, 28 Mar 2008 16:25:50 +0000</pubDate>
		<guid isPermaLink="false">http://secondavenuesagas.com/2008/03/28/appreciating-the-subways-through-grand-theft-auto/#comment-31446</guid>
		<description>GTA III was actually based on a fictional New York, but it was more abstract than GTA IV. III had Portland (= Brooklyn), Staunton Island (= Manhattan) and Shoreside Vale (= Staten Island, or New Jersey). There was a subway in GTA III, but it only had four stations (one in Portland, two in Staunton, and one in Shoreside) and they all looked the same. Portland had an elevated line which ran around the perimeter of the borough, but there was no intermodal connection with the subway.

GTA: San Andreas was based on Los Angeles (&quot;Los Santos&quot;), San Francisco (&quot;San Fierro&quot;) and Las Vegas (&quot;Las Venturas&quot;). It featured a single inter-city railroad loop with one or two stations in each city. One of the stations in downtown Los Santos was underground so it may have evoked the feeling of the subway. All the others resembled suburban Amtrak or commuter rail stations.

Ultimately, the GTA games are mostly about walking, driving and flying. It just isn&#039;t as fun (in the game) to be sitting on a train. Accurately representing the subway system wouldn&#039;t have added much to the fun of the game, except maybe for serious transit nerds like us.</description>
		<content:encoded><![CDATA[<p>GTA III was actually based on a fictional New York, but it was more abstract than GTA IV. III had Portland (= Brooklyn), Staunton Island (= Manhattan) and Shoreside Vale (= Staten Island, or New Jersey). There was a subway in GTA III, but it only had four stations (one in Portland, two in Staunton, and one in Shoreside) and they all looked the same. Portland had an elevated line which ran around the perimeter of the borough, but there was no intermodal connection with the subway.</p>
<p>GTA: San Andreas was based on Los Angeles (&#8220;Los Santos&#8221;), San Francisco (&#8220;San Fierro&#8221;) and Las Vegas (&#8220;Las Venturas&#8221;). It featured a single inter-city railroad loop with one or two stations in each city. One of the stations in downtown Los Santos was underground so it may have evoked the feeling of the subway. All the others resembled suburban Amtrak or commuter rail stations.</p>
<p>Ultimately, the GTA games are mostly about walking, driving and flying. It just isn&#8217;t as fun (in the game) to be sitting on a train. Accurately representing the subway system wouldn&#8217;t have added much to the fun of the game, except maybe for serious transit nerds like us.</p>
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